EA Reveals Madden NFL 08 soundtrack

Posted on June 29, 2007 by MASA.
Categories: DS, DSL, Gaming, GCN, Mac OSX, PC, PS2, PS3, PSP, Wii, Xbox, Xbox360.

Madden NFL 08 Soundtrack listingEA Tiburon (the EA studio in Florida), has just released a list of songs to be featured in the newest Madden NFL game that releases this August. This year’s game will be the series 18th game. A random fact about the series is that it has sold 60 million copies, which nets around $2 billion dollars for EA Tiburon Studios. The game is supposed to feature 27 songs, yet EA only gave us 15 songs in the list. Nice counting EA.

Supreme Commander gets sequel

Posted on June 28, 2007 by MASA.
Categories: Gaming, PC.

According to Gas Powered Games, Supreme Commander will be getting a sequel called Forged Alliance which is slated to release this November.

Resident Evil 4 Wii Edition review

Posted on June 27, 2007 by Wailord.
Categories: Gaming, Review, Wii.

Leon S. KennedyResident Evil 4 Wii Edition is a mix of the two (excluding the PC game) versions of RE4, combining the PS2′s extra weapons and modes and Gamecube’s stellar graphics, now adding the controls of the Wii. The original game for the Gamecube- which was easily in the Top 5 greatest games to ever grace Nintendo’s fourth-gen console- now ported to the Wii, can it live up to its name? The story is identical to the previous edition, with the 27-year-old special-op/secret service agent Leon Kennedy being sent by the US government to rescue Ashley Graham, the President’s daughter, who was taken by a religious cult in a remote, Spanish-speaking village somewhere in Europe. When he arrives, there’s something amiss with the villagers, and as you go deeper into the plot, you find out what the cult, Los Illuminados, is really about. The gameplay is almost exactly the same as the first version, but that’s because this edition is a port with a few changes.

Unlike a lot of other game ports, the controls don’t just feel “tacked-on” (except for one part- more on that later), but seem fluid and perfectly tailored for the system. You hold the trigger button, B, to pull out your equipped weapon, and move your cursor around by moving around the Wiimote. While in “gun mode” (holding down the trigger), you can do a couple of things: you can push A to fire, or hold it down if you have an automatic weapon, or you can flick the Wiimote (or push a D-Pad direction) to reload your weapon (if you finish a round and try to shoot, it auto-reloads). When in standard mode, the nunchuk is used to navigate, you hold Z to run, hold C to pull out your knife (push A to swing), and you can shake the Wiimote to auto-swing your knife, and it’ll aim at the nearest box or barrel for you. An interesting note is that whenever you need to zoom in (weapons with scopes), you only use the nunchuk’s analog, Z, and C buttons to move and zoom.

The graphics are awesome, and probably one of the best-looking games on the Wii, though it’s nearly 100% identical to the Gamecube version. There is almost no noticible graphical difference between the two versions, and it’s fantastic anyway. Now with all survival-horror games, sound is a very important part of the game, as it sets the mood. When you’re walking down a dark, candle-lit hall, you need just the perfect music in the background, and Resident Evil 4 does this quite well. When slowly walking across a dark room filled with all sorts of electrical machinery, the only sound is the soft pitter-patter of your footsteps, and the distant humming of a generator. When an onslaught of enemies come after you, dark, orchestral music kicks which usually flicks on the “oh crap, better run” switch in your head.

Now, even if this game is flat-out awesome, no game is perfect. There are some unavoidable issues with the Wii’s control scheme, like my hand getting tired of holding the controller out in front of me for too long, but if I don’t aim like that, the aiming reticle gets glitchy. The controls to skip the cutscenes are really annoying, too. Aiming in RE4 Wii EditionInstead of L+R like in the GCN version, it requires you to shake the Wiimote like there’s no tomorrow. Even with those small blemishes, this game is about as close to perfection as you can get. The story grips you throughout, the graphics are stellar, new controls, the eerie noises; it all comes together to make a great port, well-worth its price of $29.99.

Now, how about we get to the ratings?

Sound: 9.5/10 -The sound does an excellent job of setting the haunting mood that goes along with the genre- not to mention the dialogue is great and funny

Graphics: 9.5/10 -Probably the best the Wii can muster (right now); near 360-quality, and just simply awesome

Difficulty: 8/10 -Unfortunately, this game is a little on the easy side. Even the scariest things in the game can be defeated pretty easily, and most boss battles don’t even require a second try.

Story: 10/10 -The story is great. There are twists and turns all throughout the game- I don’t want to say much more, as not to spoil it, but it’s one of the best stories I’ve ever seen in a game, if not the best (except for the whole “President’s daughter” thing…).

Controls: 8.8/10 -Now, the controls are great, don’t get me wrong- it adds an element of realism to the game, which is welcomed- but there are definitely some things wrong with them. The “Wiimote shaking” seems tacked-on and annoying, and the aiming can wear out your arm. The controls aren’t so bad that you won’t like them, they just take some adjusting to.

Playback: 9/10 -I’ve played through the game eight times, and I’m on the ninth right now. It’s not everyday you’ll find a game that has great replay value just from the single-player, but this is definitely one of them. Once you beat the game, you unlock three different modes (all of which are great, albeit short) and can replay the game again with all of your weapons, which is also great.

Improvement: 9/10 – From the PS2 version, the upgrade in graphics are great. From the Gamecube version, the two new modes and weapons are great. With this version, you get the best of both worlds, which is fantastic.

Overall Score: 9.5/10 -Overall, the great graphics, story, and replay value put this as one of the Wii’s best games yet, even with some of the small control problems. For only $29.99, this game’s practically a steal- you’d be crazy not to go out and buy it!

Nintendo announces WiiWare

Posted on by MASA.
Categories: Gaming, Wii.

Nintendo announced WiiWare today, which is a game creation and publication service for the Wii. Basically, it allows developers to create downloadable video games and other content that can be sold on the Wii Shop Channel for a few Wii Points.

It’s supposed to allow independent and some large developers to release their games over the Wii Shop Channel without having to go through a publisher. For the players, this is a good thing because Nintendo states that games can be released at lower prices (according to Nintendo, WiiWare has a bunch of pricing options) so players don’t have to shell out a lot of money to play an independent developer game.

With WiiWare, there could be a possibility we will start to see new homebrews (except they would be good quality [we hope] and we would have to pay for them) appearing on the Wii Console. WiiWare content will start to appear early next year (2008) on the Wii Shop Channel.

Kevin Durant to be this year’s face of NCAA 08

Posted on June 26, 2007 by MASA.
Categories: Gaming, PS2, PS3, Xbox360.

Kevin DurantEA Sports has announced Kevin Durant as their pick of this year’s basketball player to be on the cover of NCAA 2008. Kevin will be the second youngest sports player and the fourth teenager to appear on the cover of an EA Sports game. The youngest is a 16 year old Soccer player named Freddy Adu. Kevin’s appearance will also be the first time two alumni from the same school ever have appeared on a EA Sports box. NCAA 08 is currently in development and will release when the collage basketball season starts up.

Harry Potter and the Order of the Phoenix ships today

Posted on by MASA.
Categories: DS, DSL, Gaming, GBA, Mac OSX, PC, PS2, PS3, PSP, Wii, Xbox360.

According to EA, the newest Harry Potter game is shipping today to stores, where it will release on June 28th in Europe and the US. The game takes you through the 5th book, where you are creating an army slowly to defeat the users of the dark arts. While the game has a story line, it encourages you to explore all around the school, attending classes is mostly optional in the game.

The game releases for the PS3 and the Xbox 360 ($60 dollars), Wii ($50 dollars),  PS2 and PSP ($40 dollars), and the Nintendo DS, GBA, PC, and Mac OSX ($30 dollars). There will also be a port for cell phone users as well.

Sony seeks new creativity for the PSP

Posted on by MASA.
Categories: Gaming, PSP.

Sony is begging calling for more new game development (not just sequels or ports of other games) on the PSP. Currently, the Nintendo DS has outsold the PSP by a long run, leaving Sony in the dust in the handheld market. Even after some 2 years of being sold in the American market, Sony executives state the PSP lacks “the one title that defines the product”. Normally, this “one title” would be released when the console comes out (in other words, a launch title that shows off the numerous features of the PSP) but Sony had forgotten that small little detail, and apparently are hurting because of it.

Recently, Sony issued a price drop on the PSP, however it has had almost no effect on sales (this is amazing for Sony to say considering they tend to over exaggerate their sales numbers).

So, Sony is hoping to look to expand the PSP to other users in the consumer market (in other words, they hope to look for classic gamers and have other game genres on the PSP).

DirectX 10 games modified to play on Windows XP

Posted on by MASA.
Categories: Gaming, PC.

A hacker group has released a “patch” that will allow DirectX 10 games to play on Windows XP under DirectX 9. This means that Halo 2 and Shadowrun for the PC can run on Windows XP, something that Microsoft told us was impossible.

While they aren’t in the best graphics ever, the games play, and that’s important for most people. However, things like Vista Live and achievements won’t work as those are for Vista only at this time.

The games have to be bought (these are unmodified games) from a company called Falling Leaf Systems (which apparently is the hacker group) and you will then receive a product they call “Alky Compatibility Libraries” which makes the games to be compatible.

Transformers comes out today

Posted on by MASA.
Categories: Gaming, PC, PS3, Xbox360.

Transformers, the game based on the movie, has released today in stores. The game goes with the overused plot line in most games, go save the earth. You can play on either side in the game, as the Decepticons or as the Autobots.

Personally I would wait until the demo comes out, or go rent it.

Pokémon Battle Revolution is in stores now and sets new records

Posted on June 25, 2007 by MASA.
Categories: DS, DSL, Gaming, Wii.

According to Nintendo, Pokémon Battle Revolution has just released today into stores. Sorry that we didn’t give you a heads up Pokémon fans, we will do better next time. The game will be the first to be able to go online and play using the Wii. It will also be the first Pokemon game for the Wii (fans, this is your time to rejoice). The game has the ability to use the DS as a controller and trade Pokémon to and from said DS to the Wii. Unfortunately, battling and trading online requires friend codes (oh boo).

But here’s something new in the Pokémon series, the narrator from the Pokémon show is also doing the narration for the Pokémon game, coolio! The graphics are highly improved from the E3 beta we were shown last year, and the detail to sound effects was over the top. And here’s another new cool thing, you will be able to customize your trainer. Enjoy the news, Pokémon fans!

This week’s Wii Virtual Console games are

Posted on by MASA.
Categories: Gaming, Old School, Wii.

This week features games that we didn’t think were going to release. In other words; F-Zero X, Street Fighter II’ Turbo: Hyper Fighting and China Warrior. The games premiere at 9AM (a few more minutes from now) on the Wii Virtual Channel.

Here are Nintendo’s descriptions of the games:

F-Zero X (Nintendo 64, 1-4 players, Rated E for Everyone, 1,000 Wii Points): Choose from 30 different hover-car racers, including updated versions of the Blue Falcon and other vehicles from the original F-Zero, and get ready to play one of the fastest racers ever. You’ll speed to the finish line on tracks that twist and turn through the air, doing your best to avoid the other 29 cars on the track. If you’re in a competitive mood, try to win a Grand Prix Cup, get the fastest lap time in a Time Trial or destroy the competition in a Death Race. You can also challenge three friends in the Versus mode. With five separate play modes, hidden vehicles and courses, and an excellent soundtrack, F-Zero X still represents one of the best racing titles to date.

Street Fighter II’ Turbo: Hyper Fighting (Super NES, 1-2 players, Rated T for Teen –Violence, 800 Wii Points): Street Fighter II defined gaming in the 1990s by revolutionizing the fighting-game genre. Regarded as one of the greatest games of all time, Street Fighter II’ Turbo: Hyper Fighting was the third and final release in the original series. Featuring the eight original World Warriors (including Ryu, Chun Li and Guile) along with playable boss characters (Balrog, Sagat and M. Bison), this classic title offered enhanced playing speed and improved character balancing.

China Warrior (TurboGrafx16, 1 player, Rated E10+ for Everyone 10 and Older –Violence, 600 Wii Points): China Warrior is a side-scrolling action game that was released around the same time as the TurboGrafx16 in Japan. It’s up to the kung fu master Wang to defeat the Dark Emperor, who stands atop the kung fu world in China. Punch, kick and jump-kick enemies along the path that lies between you and the three bosses of each stage. Skillfully fight your way through all four stages, and be sure not to miss recovery items while dodging enemy attacks. China Warrior boasts character size and detail that rivaled all other games at the time of its release. Exciting one-on-one fights against the game’s realistic bosses will make you feel like you’re in the middle of a kung fu movie.