Review: Prince of Persia: The Forgotten Sands
Let me make myself clear: Prince of Persia: Forgotten Sands is an extremely fun game. It follows the classic formula of the other Prince of Persia games: perform high intensity acrobatics with simplistic combat mechanics and death-defying puzzles. But Forgotten Sands executes this formula so well that I want to almost say it is better than Sands of Time. Almost.
It’s a high quality game and you really should play through it if you are remotely interested. The mostly challenging campaign lasts about 6-9 hours packed with AMAZING graphics. The story, while mostly original, is intriguing until you get your first super power (from there on out, it’s pretty bland).
That said, PoP: FS is very repetitive with the combinations of traps (you will see at least ONE saw-blade down every hallway) and it isn’t until the end of the game do you experience the most rage inducing puzzle/trap in the game.
I like to call this trap/puzzle/GRR RAWR moment event the jumping through walls while solidifying and unsolidifying them. This is pretty much the only time you see how stupid the Prince is, and I quote “HURR DURR, LOOK, EMPTY SPACE. I HATE LEDGES”. Prince jumps to death. This happens absolutely no where else in the campaign until the end.
Another thing to note, this game is best played with a controller. If you do play with one, turn off the Steam overlay. There are some really horrible bugs with the overlay.
After you beat the campaign, you are treated to a great narrative at the end that makes it sound like you get to continue playing after you beat the game. Seriously, the Prince sets you up with this whole “but the hardest part of the journey was meeting my father” and then the screen flashes in the way it does when it loads transitions in levels. Suddenly you are back to the main menu. Game over. Trolls win.
Forgotten Sands has three modes you can play after you are done (though I’m not sure why). Most likely you’ll never play them. For maximum enjoyment, log onto UPlay and unlock the Ezio costume, it makes the game so much better.
Verdict: BUY IF ON SALE
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The Wonderful End of the World is basically the closest thing we can get to a Katamari clone on the PC. It’s fun, strange and just plain silly. The game controls are much better than Beautiful Katamari, but they still need work.
Yes, it’s LEGO Batman, and you can just shut up.
While Mini Ninjas looks like a childish game, I will inform you that it really isn’t. Combine Ninjas, the Thief series, a chibi art style, loads of humor, and the Hitman series and you get Mini Ninjas. The story is well executed and the worlds you travel to are amazing. The visuals are superb!
Left 4 Dead is a great zombie game. I definitely prefer this one over L4D2. Left 4 Dead has more believable characters, better atmosphere (plus it is easier to navigate), less of the “aw man, I have to be Jockey again”, more balance, and interesting locations. The downside is that the guns are not that great, but it is forgivable because it adds to the “panic” feeling.
To start off, I played this on the Xbox 360 before and beat it. The console version was great (looking over the horrible network issues it has), and the PC version is just as good, HOWEVER: the campaign is littered with mouth sync issues, the invasive DRM makes the game take FOREVER to start-up, audio settings are not as good as the consoles (it’s either can hear them kinda or not at all), the visuals are par with the 360.
Beat Hazard is a fun game, I won’t deny that. But do note that the music analysis system isn’t as in-depth (detecting beat or tempo) or accurate as you would expect. Your bullets are completely powered by your music, so if you have a song that isn’t very intense, good luck completing the level.
Want to play a less buggy version of S.T.A.L.K.E.R.? Well, here you go. Metro 2033 is pretty much S.T.A.L.K.E.R. (post-apoc. FPS simulator) but with no optimization. Good luck running it on an old machine.
If Shattered Horizon was summed up in only a couple of phrases, they would be: omg, why am I spinning all over the place, awesome I’m in space, die die die, knife fight, why am I losing?, omg I’m the best, BOOM! SPACE HEADSHOT.
You heard it before, this game has bugs. But I’m gonna give credit to Aspyr, for they’ve pretty much fixed all of the bugs and made this an almost flawless Star Wars experience.
Looking at this game, you’re probably wondering…”Should I buy [Prototype]?”. It depends. Prototype is a basically the definition of a murder simulator. All you do in this game is kill and attempt to hide.