Aww, delayed again?

Posted on January 15, 2008 by Dddawn.
Categories: Gaming, SSBB, Wii.

From December to February, and now to March, Super Smash Bros. Brawl has been delayed again. Nintendo of America says that additional tweaks have caused the finished version to be released on March 9th.

NoA’s official statement was:

“The launch date for Super Smash Bros. Brawl has shifted a few weeks to March 9. The development is taking slightly longer than expected. As we’re sure you have seen on the Dojo site (www.SmashBros.com), the game contains an unprecedented number of characters, options and experiences. Be sure to keep an eye on the Dojo site for the latest information.”

Fortunately, the delay is only a couple of weeks, so we don’t have to wait that long.

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Best of 2007 #7: Pokemon Diamond/Pearl

Posted on December 31, 2007 by Dddawn.
Categories: Best of 2007, DS, DSL, Gaming.

Pokemon DiamondIf you compare this game to the original Red, Blue, and Green versions, you can see how far handheld games have come in the last 10 years. Pokemon Diamond/Pearl is not only now in color, but also in partial 3D, and touch-screen enabled on the DS. The variety and creativity of the creatures are very well done, and the three powerful starters (Turtwig [grass], Chimchar [fire], and Piplup [water]) make for interesting playback.

Team Galactic, the control-driven team that you’re set to defeat, are fun to beat and comical, and this time there are 3 main characters: You, your friend from your hometown, and Lucas/Dawn, the Professor’s assistant. With the aid of Lucas/Dawn (depending on your character’s gender) and your friend, you battle your way through Team Galactic (while beating the gym leaders on your own) to stop them from controlling Sinnoh, or even the galaxy!

This game definitely isn’t the hardest thing to beat, but it’s not the easiest, either. Either way, it’s fun.

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Tetris is dangerous

Posted on December 13, 2007 by Dddawn.
Categories: Gaming, Old School, PC.

Raymond D. Souza, a Canadian column writer, called video games “the crack cocaine of the electronic world” in one of his columns recently. He said that in his second year at Queen’s University, Tetris contributed to his “worst performance in 12 years of post-secondary education.”

Souza says that after deleting Tetris from his hard drive, he has not touched another video game. He also blames video games for taking time, health, and thought away from kids, and that they celebrate graphic violence, multifarious delinquency, and borderline pornography.

While the graphic violence and multifarious delinquency are, for the most part, true, I don’t think I’ll be seeing my Grand Theft Auto-playing nephew shooting up his kindergarten class any time soon. Nor do I find fitting colored blocks into slots as any sort of reason for poor performance in school, especially for someone as seemingly intelligent as Mr. Souza. But that’s just my opinion.

Crashing the Coop

Posted on December 11, 2007 by Dddawn.
Categories: Gaming.

The mic stand at the Spike TV Video Game Awards had some unexpected visitors this year. During the acceptance for the Game of the Year award, some men dressed as red chickens ran on to the stage and declared that Gamecock, their company, was for the children, and would rise someday. They then gave the spotlight back to Greg Goby, while they danced behind him and Ken Levine. Because of the disruption, Levine didn’t get to thank anyone.  

But today, Mike Wilson, co-founder of Gamecock, apologized for his team’s actions:

“I’d personally like to sincerely apologize to the BioShock team and Ken Levine in particular for GameCock infringing on their spotlight at this weekend’s VGA Awards show,” he said. “The award acceptance they interrupted was the LAST one we would’ve wanted to interrupt , (“most addictive game fueled by mountain dew” would have been a wonderful choice) as we have the utmost respect and love for Bioshock and all who were involved in it, and it totally sucks that Ken Levine didn’t get to speak after making such a fantastic game.”

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Vii vould like to play

Posted on December 3, 2007 by Dddawn.
Categories: Gaming, Wii.

Ah, famiclones. Funstations, Tristar 64s… And now, Viis. Not only is it Dracula’s new favorite console, but it also comes with built-in games like “Happy Tennis” and “Fever Move”, in which your character seems to be some sort of big-headed catlike thing. The Vii comes in white, pink, and light blue, and will be sold for ¥1280 ($170).

An ad for the Vii.

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Vivendi and Activision Merge

Posted on December 2, 2007 by Dddawn.
Categories: Gaming.

Activision Blizzard.

No, it’s not a new treat at Dairy Queen. It’s the new company to be formed by Vivendi (which includes Blizzard Entertainment, creator of World of Warcraft) and Activision merging. According to Vivendi’s announcement, Activision Blizzard is to be the most profitable third party games publisher, outselling EA Games. Though not all details are settled just yet, Vivendi is to own 52% of the company, while current Activision CEO Bobby Kotick will take the chief executive position. They expect to be finished with the merge by mid 2008.

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Lose/Lose Situation for PS3 Owners

Posted on November 26, 2007 by Dddawn.
Categories: Gaming, PC, PS3, Xbox360.

Most PS3 owners know that when it comes to multiplatform games, the other platforms’ versions are usually much faster and less choppy. The Orange Box is to be no different. Many think it is because while the PC and 360 versions were handled mostly by Valve, the PS3 version was developed by an internal team at EA. It was originally scheduled to be released with its counterparts, but now has been delayed until December because of technical flaws still needing to be fixed. This means that PS3 owners will have to wait even longer for their (what seem to be) substandard versions of Half-Life 2, Portal, and Team Fortress 2.

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