“Onward to Strong Badia, Strong Badia the Free!”
In Strongbadia the Free, the King of Town has imposed an email tax where all send and received emails cost one swisscake roll like snack item. Strongbad, being the email checker he is, calls for a rebellion against the King of Town.
He’s immediately placed under house arrest for calling for a rebellion…in an email. From there, he has to escape his house before he goes insane from his little whiny brother, Strong Sad.
Once you escape (with some help from the protesters outside your house), you move to Strongbadia, where you call a meeting with other fellow “countrymen.” When the countrymen do not want to go to war, they secede from Strongbadia into their own independent nations.
From here, it becomes your primary goal to rally all the nations to help you conquer the King of Town. Using logic, and a variety of silly ways you can reach your objective.
“Hey, that’s the name of this…” “SHUT UP!”
One of the first things you’ll notice is the amount of changes in Strongbadia the Free. The game no longer has trophies that you have to unlock by doing certain things. You can collect flags of each country. The map has changed, mainly because the King of Town ate your old one (odd….). In following from the last game, Snake Boxer 5 is replaced by Math Kickers: Featuring the Algebros, which is a parody of those math games and Double Dragon.
And you can go into Strong Sad’s room now (not that you would even want to go in there anyway). Emails are less emphasized and you start out with all your email “hints” that are “supposed to guide you through the game” according to TellTale. It’s probably not the best idea to read them all until you get at least three or four countries. The story is a lot better than Homestar Ruiner, but that might be because it’s more linear. You have a tad more freedom to explore and use the metal detector in more places.
“We can never be truly free until we reject the fat-thority of the King of Town”
As with every game, there are some problems that make this game far from perfect. But doesn’t mean that it sucks. It has it’s good points, and not-as-great points.
- It has a great story that is more linear than the first episode
- The puzzles are a bit tougher than Homestar Ruiner
- The graphics have improved
- Featuring more characters!
- Strongbadia the Free has better jokes
- It doesn’t feel repetitive
- In some puzzles it can be hard to tell if they are making a reference to an sbemail or if they want you to do something completely different. The 2nd appearence of Strong Sad is like this.
- You can’t take over Bub’s country, but it isn’t obvious enough. He does say he’s neutral, but when has that ever stopped anyone from invading?
- It felt a tad short
- It’s a really big file, you will have to delete several other games in order to play on the Wii. Or buy an SD card.
Overall, it’s a pretty good game. I’ve never been of point and click games, but this game is an exception. I do wish it was a bit longer though. If you are not a Strongbad fan, play the demo. Otherwise, get the game. I rate this game: 4/5