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Posted on June 22nd, 2007 by Wailord.
Categories: Gaming, PC, PS2, PSP, Wii.
After being banned in the UK, getting the kiss-of-death Adults Only rating in the US, getting banned in Ireland, followed up by both Sony and Nintendo saying they will not endorse anything rated AO on their systems. Manhunt 2 has been “temporarily suspended” as said by quote a Rockstar representative. They also said that they believe in creative expression, responsible marketing and will not give up hope for the game.
The only options left for Take-Two and Rockstar would be to edit the game, which will take time and money, and may come at the consumer’s (our) expense, seeing as they’ll be taking away from what they saw as Manhunt now we’ll be stuck with “The-Watered-Down-Version-So-It’s-Not-So-Gory-But-Still-Sorta-Fun-Even-Though-the-Point-was-to-be-Gruesome”…of Manhunt.
Posted on June 20th, 2007 by MASA.
Categories: Gaming, PC, PS2.
Europeans, Eidos Interactive is going to release all three of their Hitman games into one easily buyable package called the Hitman Triple Pack (European law might state that if you are under 18 you might not be able to buy this game) which will be for the PS2 and PC. If you can’t remember the games off the top of your head, here is a refresher; Hitman: Blood Money, Hitman: Contracts, and Hitman 2: Silent Assassin (not in this order, by the way).
The game pack will be on sale to only the Europeans on June 22nd for a price of £39.99 (or about $79 dollars in American money). While that is pretty expensive, Amazon is pricing the PS2 version for £17.98 (or $35 dollars).
Posted on June 20th, 2007 by Wailord.
Categories: Gaming, PS2, PSP, Wii.
In what is probably going to be the final straw for Manhunt 2 (after receiving an “Adults-Only” rating in the States, and being banned in the UK), IFCO has banned Manhunt 2 in Ireland due to a violation of the Video Recordings Act of 1989 which states that “acts of gross violence or cruelty (including mutilation and torture)” will not be allowed for sale or rental.
Manhunt 2 now has a history of being banned in two countries, and being 18+ in the US. And it was on the Wii? Now both Sony and Nintendo will NOT license the game if it maintains its Adults Only rating.
So, Rockstar can edit the game (however now that it’s set for release, it would cost a lot of money [and time] to fix), or give up on it.
Posted on June 19th, 2007 by MASA.
Categories: Gaming, Old School, PS2, PS3.
After making the ridiculously huge waffle iron (sorry fanboys) called the PS3, Ken Kutaragi (who was the chairman and a chief executive of Sony Computer Entertainment) left Sony today. He announced that he would be leaving last April, and has officially left the company. This doesn’t mean the PS3 will stop being developed, as he left his two year plan for the PS3 (which might hint that there will be a PS4 in two years [though we doubt it]).
In a final phrase that will kill almost any PS3 fanboy, Kutaragi stated that the future of the PS3 relies on Online Gaming and the Internet (not gaming titles? or price? or design? [hmmm...]). Sorry guys.
Posted on June 19th, 2007 by Wailord.
Categories: Gaming, PS2, PSP, Wii.
Manhunt 2, Rockstar Games’ (of Grand Theft Auto fame) murder sim, has reportedly received an “Adults-Only” rating in the States, followed up by being outlawed in the United Kingdom. Ouch.This comes out of much controversy with Jack Thompson and such, and things don’t look so bright regarding the game. When the target crowd for video games is teens to twenties, outlawing people under 18 from playing the game only points the game in a dark direction, and missing out on an entire country might hurt quite a bit, too. Walmart won’t even sell “M” games, and most chains don’t hold “AO”, either: missing out on Walmart sales is definitely not good. Rockstar can (and probably will) appeal the ESRB’s decision, but it’s not likely to get overturned. The ratings body that banned it in the United Kingdom is the BBFC, whose decision thoroughly annoyed Rockstar. So, all of you hoping to get your murder on and get a mature game on the Wii…not just yet.
Posted on March 12th, 2007 by MASA.
Categories: DS, DSL, GBA, GCN, Gaming, PC, PS2, PSP, Review, Wii, Xbox360.
Recently, GameSpotting! got their hands on the new TMNT Game for the PC, and I gotta say, it’s pretty cool. The cinema scenes and graphics are well done.
In Teenage Mutant Ninja Turtles, it follows the story that the Ninjas split up and become loners. So, it’s up to Leonardo to bring them all back together. Anyways, the game starts about a year or two after Shredder is defeated.
Now you might be wondering why the whole post is not on the front page, this is because of all the images used. If you want to see the rest of the Pre-Review then click the more button at the bottom of this paragraph.
Posted on March 7th, 2007 by MASA.
Categories: DS, DSL, GBA, GCN, Gaming, PC, PS2, PSP, Wii, Xbox360.
Okay, so just about anyone could agree that the Teenaged Mutant Ninja Turtles movies were not that great. Well now there is a new movie coming out that will be done in CGI. And because there is some wierd rule about almost every movie that’s not a documentry (and mainly geared to younger viewers) being made a video game, TMNT is getting a game too.
Previous TMNT games were never well recieved and ended up getting poor ratings because they were mostly a rush job. This game is now under the hands of Ubisoft, who generally make pretty good games. The game is about Raphael, Donatello and Michelangelo leaving the squad and not being ninjas anymore ($5 bucks that one of the endings puts them all back togther). The graphics are not so “cartoonish” as they were before, and the atmosphere suggests that this time, they aren’t joking around.
Check out the pre-review here.
Posted on March 3rd, 2007 by MASA.
Categories: Gaming, PS2, PS3.
The long going Sony and Immersion lawsuit over Sony’s “own” Dual Shock technology, has finally been settled. This agreement will have Immersion make rumble technology for new upcoming Playstation products. However the details of what the products are have not been released to the public just yet. But now with this agreement, Sony can no longer claim they own Dual Shock or any rumble technology as it is owned by Immersion. Sony had to pay what the court decided plus interest ($90.7 million). And if you add all the money they paid before hand, you get around $127.8 million dollars.
Posted on January 14th, 2007 by MASA.
Categories: Gaming, PS2, PS3.
If you have a PS2, and really wanna get a PS3, then you can take your PS2 console in to any EBgames or GameStop and get $100 dollars off the PS3. Which is great, because the PS3 basically has a PS2 built inside of it. So you are just getting rid of some space for the colossal PS3 console that will take up your whole living room (that’s a joke, son). Of course, it has to have all the accessories (AV Cable, the original [or just a Sony] Controller, and the power cord), a 8MB memory card, and a second controller in order to be traded in. The offer is good until February 18. So if you really want a PS3, now is your chance to get one.
If you want proof of this promo you can either go buy the Sunday newspaper or see the ad on GameStop’s website.
Posted on December 8th, 2006 by MASA.
Categories: DS, DSL, GBA, GCN, Gaming, PC, PS2, PS3, PSP, Review, Wii, Xbox, Xbox360.
I have never liked the Need For Speed series for various reasons. One because I never liked the crash effects, steering and the controls. However the cars were cool. Carbon seems to have made me reconsider a very bad review. Personally, I liked this game alot. I think it was well done. The game has a new feature called “call a crew member”, but I rather call it “SIC EM!”, since you are really just sending your crew car to get the guy. You call up a buddy who is constantly giving you radio help (like a real crew member) and telling you when other racers are about to crash you up. This is probably the best improvement in NFS. You got your little helper guy to help you out in tough jams. But since you have a helper, EA decided that the game would have to be just a tad tougher. But it really makes the game more fun to play.
I liked the idea that you could also customize your ride’s body. In previous NFS games you could only change how the car looked decal and color wise. This game in the series allows you to customize the body of the car. And modify things from rims, tire depth, hood depth, and all that other good stuff that I can’t remember right at this moment. And your car looks awesome on the track. Speaking of tracks, NFS: Carbon has a really cool track system. You have to earn tracks by defeating others but until then they are under the control of a rival Car Crew/Gang/Mob. That makes the story line a lot more exciting.
Now graphics in this game have improved from the blocky car designs seen in NFS: Underground 1&2 (I think they both look blocky, maybe cause I didn’t change the default settings). Anyhow, the graphics have really improved and they are great with the night time atmosphere. Overall, Carbon is way better then any of the other NFS games. This game is awesome, but still not as good as the Burnout series also made by EA. The controls have inproved but they aren’t perfect yet. The steering is better but it’s still really annoying. You will still spinout if you counterstear, and hear the stupid tire screaching noise when you are going really fast and start to turn. NFS:C has great motion blurs, that make you really feel the action. Now let’s get to the ratings.
The Ratings:
Sound: 8/10 -This is super! The talking that the crew member gives you doesn’t seem like it was recorded previously and seems like he is really saying it. Music was N/A, I just didn’t pay attention to it.
Graphics: 8/10 -Graphics have improved since NFS: Underground 2
Controls: 7/10 -The controls have moved to somewhere where they are more accessible but the Respawn button seems to be on the other side of the controller. No support for joysticks.
Playback: 8.5/10 -Great game but it can be a bit frusturating. Story is really interesting.
Improvement: 8/10 -Lots of great improvements.
Overall Score: 8/10 - Controls were okay, but they needed to be improved. Other wise if they were this game would have been an 8.5
An offtopic cool thing about this game: the loading screens have the best animation, and cool effects that I have ever seen (the ones that Burnout has are cool but they are kinda boring as they never change, it’s always the same 4 transitions).
Posted on October 10th, 2006 by MASA.
Categories: DS, GBA, Gaming, PC, PS2, PSP, Xbox, Xbox360.
EA said today that they will be releasing Superman Returns The Videogame (To where? Blockbuster? Yeah that was a lame pun) for all systems but the GCN. It would seem like EA hasn’t learned from it’s past failures of Superman games..like the wonderful (not) Superman 64 which was a very very buggy game.
According to EA there will be around 100 missions that have been true to the comics (and not based directly on the movie [that's new]). But EA decided that voice acting was going to be a key element in making this game not equal crap, they monopolised the voices of the actors and their appearence from the movie. I am not completely dissing EA. But sometimes they need to know when to slow down and stop buying everyone out all the time.
But…if superman is invincible…how do you die? Well EA decided that superman can get tired out. So they made it so you would have to watch his stamina levels which get depleted everytime you use a superpower. Superman Returns The Videogame features a recreation of 80 square miles of the city, Metropolis.
The console versions: PS2, PC, Xbox, and Xbox 360 will be rated T while the DS and GBA will be rated E. The game comes out on November 20.